![]() ![]() Want to hear about my woes? It all started with a February Windows 10 update. We were hoping for April, but things happened that slowed me down, technical issues. Speaking of Livestreams, our next one will be in May. Livestreams, testing, and crunching to get Update 1.0 out for all of you to play. It's been a bit since I last got to write a blurb in the dev blog. We plan to use several smaller maps in the meantime, including an updated version of the current Forgotten Forest map. The update will include FOUR new playable creatures, new AI, faction play, a new breeding system, a new skin crafting system, and a first look at questing. The 1.0 update will still include all other content as planned, excluding the Mega Map. This will not, however, delay the next large content update known as Update 1.0 which we like to call "The Promised Update." Because of this, we have moved around our development schedule and are pushing the Mega Map back until Update 2.0 which will be our full release update when we leave Early Access. This is due to the current Unreal Engine version 5.1 which has caused issues with memory leaks and crashing when loading large worlds. Many of those who are following our other social media accounts (such as Discord ) are already aware that we have had to delay the development of the Mega Map. Development, however, has been going strong during this time with some changes to our release schedule. We have been very focused on the upcoming update and have had to delay some things, like the blogs. We apologize for the delay in Development Blogs over the past few months.
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